Video Game History Hour(s) (With Frank Cifaldi)
This week, Nathan, Chris, and Luke are joined by Frank Cifaldi of the Video Game History Foundation, but not until near the end of the episode, because Frank had multiple other podcasts to be on that day (he’s very important). We discuss the unique needs of a video game archive – for example, remote access to games, something the US Copyright Office recently refused to grant after a three-year effort on the part of the Video Game History Foundation and the Software Preservation Network – and what the Foundation has been able to accomplish this year despite a government and industry that often fail to recognize the importance of its work. Also on this episode: The gang (minus Frank) talks about Ubisoft’s decision to pull the plug on XDefiant, OpenAI’s increasingly money-hungry forays into subscriptions (and maybe ads), and our various hyperfixations in Candy Cabs and Star Wars Outlaws. Oh, and speaking of hyperfixations, Chris says that New Year's resolutions are just an amateur hour version of a real project, so take that, me and everybody else. Credits - Hosts: Nathan Grayson, Chris Person, Luke Plunkett, & special guest Frank Cifaldi - Podcast Production & Ads: Multitude - Subscr…
On this episode
Nobody's credited on this episode yet.