Episode 237: Thrust with Jared Hoberock
In this episode, Conor and Bryce chat with Jared Hoberock about the NVIDIA Thrust Parallel Algorithms Library. Link to Episode 237 on Website Discuss this episode, leave a comment, or ask a question (on GitHub) Socials ADSP: The Podcast: Twitter Conor Hoekstra: Twitter | BlueSky | Mastodon Bryce Adelstein Lelbach: Twitter About the Guest Jared Hoberock joined NVIDIA Research in October 2008. His interests include parallel programming models and physically-based rendering. Jared is the co-creator of Thrust, a high performance parallel algorithms library. While at NVIDIA, Jared has contributed to the DirectX graphics driver, Gelato, a final frame film renderer, and OptiX, a high-performance, programmable ray tracing engine. Jared received a Ph.D in computer science from the University of Illinois at Urbana-Champaign. He is a two-time recipient of the NVIDIA Graduate Research Fellowship. Show Notes Date Generated: 2025-05-21 Date Released: 2025-06-06 Thrust Thrust Docs C++98 std::transform thrust::reduce MPI_reduce NVIDIA MatX CuPy RAPIDS.ai Thrust Summed Area Table Example ADSP Episode 213: NumPy & Summed-Area Tables Intro Song Info Miss You by Sarah Jansen https://soundcloud.com/sar…
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