Episode 261: 🇳🇱 C++ Under the Sea 🇳🇱 Bernhard, Koen & C++26 Reflection!
In this episode, Conor and Bryce record live from C++ Under the Sea! We interview Bernhard, Koen, talk about C++26 Reflection and more! Link to Episode 261 on Website Discuss this episode, leave a comment, or ask a question (on GitHub) Socials ADSP: The Podcast: Twitter Conor Hoekstra: Twitter | BlueSky | Mastodon Bryce Adelstein Lelbach: Twitter About the Guests: Bernhard is a senior system software engineer at NVIDIA, where he extends, optimizes and maintains the CUDA Core Compute Libraries (CCCL) . Previously, he worked as software engineer among physicists at CERN on real-time and embedded software for the Large Hadron Collider, as well as data layout abstractions for heterogeneous architectures, for which he received a PhD in High Performance Computing from the University of Dresden, Germany. Before, he implemented GPU accelerated simulations and 3D visualizations of industrial machining processes. Since 2022, Bernhard is a voting member of WG21 and his interests span geometry, 3D visualizations, optimization, SIMD, GPU computing, refactoring and teaching C++. Koen is an engineer specializing in high-quality software with a strong mathematical foundation. With a PhD in Compute…
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